Instructor: Weissman – Thursday       2:00pm – 4:50pm

An overview of animation through the centuries, from pre-cinema tools such as the Zoetrope, to nineteenth century flip-books, through the birth and evolution of contemporary cinema, including 3D, IMAX, and virtual reality animated experiences. Learn how changes in technology impacted the types of stories being told in the worlds of hand-drawn, 2D, 3D, computer generated, and stop motion animation as well as how animation technologies impacted other modes of storytelling through the viewing and study of animated films and how they were made. Animation had an impact on other industries as well, and students will learn research how the technologies created in the days of early animation impact other aspects of twenty-first century life. Students will watch, compare, and discuss numerous iconic animated films and characters and films in the history of animation from the 1800’s to Mickey Mouse to recent trends in the use of animation to address more serious or adult directed subject matters. Students will also be exposed to the Hollywood model of animation used by companies like Pixar, Disney, and Dreamworks compared to the more independent animation that is increasingly being done as access to tools increase. The course will conclude with discussions of where the field could be headed as technology continues to grow, and the role that animation might has and may have on society. This course is the introductory course for the Animation Certificate but is available to all animation lovers.